I’m a writer and level designer currently based in Northern Ireland. I work with some studios on narrative design, writing, and editing, and others in the role of level design. I have experience of Unreal Engine and Trenchbroom, creating levels for retro shooters and character action games. I’ve worked on a fistful of indie games, as well as my own interactive fiction and short stories. I also completed a hefty tenure in games journalism, for my sins.
Click on the images below for more information on each game.
Games I’ve worked on

Writer

Writer/Narrative Designer

Narrative Designer
In my journalism career I worked for Rock Paper Shotgun as Features Editor, and was a sub-editor at the Guardian. I have freelanced for IGN, PC Gamer, Gamasutra, Eurogamer, The Escapist, and Edge. I have written scripts and reviews for board game website Shut Up & Sit Down and was the host of Hey Lesson, a podcast where I asked experts questions inspired by video games.
For my fiction writing I was shortlisted for the Desperate Literature Prize in 2020 for the short story Omar’s Ashes. I’ve been published in short story collection Brevity is the Soul by Liberties Press, and the Light and Shadow Anthology by Minds Shine Bright.
I studied at the University of Sheffield, where I got a BA in Journalism and a MA in English Literature and Creative Writing.
LinkedIn: Brendan Caldwell
YouTube: MrBrendyC



